UNO Multiplayer
Published:
Overview
UNO Multiplayer is a real-time game that seats four players in a shared lobby, synchronises every card play, and broadcasts turn events instantly. The experience combines a TypeScript Socket.IO backend with a React client that renders an animated UNO table, message log, and card overlays.
Gameplay Highlights
- Instant lobby sync: Players join a shared room, receive seating assignments, and kick off a match as soon as four participants connect.
- Live turn messaging: A sidebar stream announces whose turn it is, which card was played, color changes, and UNO calls for fast awareness.
- Wild card overlay: Color selection popups pause the table and broadcast the chosen color to every player before play resumes.
- Win celebrations: UNO declarations and victory banners animate the board when a player empties their hand.
Tech Stack
- Backend: Node.js, Express, Socket.IO, TypeScript, ts-node.
- Frontend: React, TypeScript, React Router, Socket.IO Client (Create React App).
- Styling: Custom CSS theming of the table, cards, and message overlay.





